Latest Gaming News

E3 2003: Nintendo Remain Strong On The Piracy Issues Of The World Today

14th May 2003, 7:13pm
Nintendo has put forth new information on their plans to stop piracy.

Summary

Nintendo of America Inc. is bolstering efforts to combat video game piracy internationally to protect the unparalleled creativity and innovation of its world famous game developers. These efforts also are designed to curtail injury to Nintendo’s profitability. In 2002, Nintendo, together with its publishers and developers, suffered nearly $650 million in lost sales as a result of the illegal copying of its Game Boy® products.

Highlights

  • Worldwide piracy is estimated to have cost the United States entertainment softwareindustry more $3 billion in 2001.


  • Countries of most concern for Nintendo include China, Paraguay and Mexico, where weaknesses in the intellectual property regimes exist.


  • China remains the world’s principal site for counterfeiting cartridge-based video games, making the country Nintendo’s top priority for anti-piracy efforts for its Game Boy products.


  • With anti-piracy programs in more than 30 countries, Nintendo has successfully seized counterfeit products throughout the world. Nintendo has been pursuing multi-million dollar semi-conductor companies, as well as working with international enforcement authorities for the past decade.


  • Last year Nintendo confiscated nearly 1 million pirated products and video game components from 135 separate retail and manufacturing facilities in China, almost all in the Guangdong Province.


  • Nintendo is working with the Chinese authorities to confiscate pirated Game Boy products. Raids in 2003 alone have netted more than 650,000 pirated pieces of Game Boy advance packaging, manufacturing components and counterfeit versions of current best sellers including Pokémon® Ruby, Pokémon® Sapphire and Metroid® Fusion.
  • Share |