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Geist Near Completion
Gamecube
15th June 2005, 6:20pm



"Our biggest frustration is people’s reaction to control. The (control scheme) has been handed to us by NCL - this is how they want it to feel. It is not a traditional FPS control set-up, it is a FPA (first-person adventure). The directors that we work with at NCL have been Tanabe-san and Konno-san (Metroid, Mario Kart), and they know control."
So there's a third title in the elusive First-Person Adventure genre - alongside the two Metroid Primes.
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