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Spore Cell Stage Footage And Screens
PC
27th May 2008, 10:19pm



Spore, Will Wright's next ambitious project, follows the development of an organism from a tiny cell all the way up through to space-travelling civilisation. Yep, it's seriously epic. Take a gander at the cell stage in this brand new trailer, or just look at the screens if you're a bit bandwidth-challenged.
Cell Stage Trailer - 25.9MB MOV
Reader Comments:
Spore, Will Wright's next ambitious project, follows the development of an organism from a tiny cell all the way up through to space-travelling civilisation. Yep, it's seriously epic. Take a gander at the cell stage in this brand new trailer, or just look at the screens if you're a bit bandwidth-challenged.
Cell Stage Trailer - 25.9MB MOV

I was fairly impressed with that. Seems heaps like E.V.O but that is a good thing.
looking good - might be a game i actually buy for the pc
any idea about the hardware specs required?
OS - Windows XP/Vista (FAT 16/32 file systems not supported for Digital Download)
Processor – 2.0 GHz P4 processor or equivalent
Memory – XP: 512 MB RAM / Vista: 768 MB RAM
Hard Drive – At least 300 MB of hard drive space for installation, plus additional space for created creatures. (600 MB for digital download)
Video Card – A 128 MB Video Card, with support for Pixel Shader 2.0*
For computers using built-in graphics chipsets, the game
requires at least:
* Intel Integrated Chipset GMA 950
* Dual 2.0GHz CPUs, or 1.7GHz Core 2 Duo, or equivalent
Supported Video Cards
ATI Radeon(TM) series
9500, 9600, 9800
X300, X600, X700, X800, X850
X1300, X1600, X1800, X1900, X1950
2400, 2600, 2900,
3650, 3850
NVIDIA GeForce series
FX 5900, FX 5950
6200, 6500, 6600, 6800,
7200, 7300, 7600, 7800, 7900, 7950
8400, 8500, 8600, 8800
Intel(R) Extreme Graphics
GMA 950, GMA X3000, GMA X3100
From here.

That's not Spore, Nick.
Not sure if the requirements would be the same as the Creature Creator program, but you'll definitely need a lot more than 300MB of HDD space!
Hmm, you're probably right.
It would be stupid and annoying if you bought the creature editor and it worked fine, only to discover that when you bought the final game you couldn't run it.
hdd space aside, wouldnt the hardware specs be the same?
isnt creature creator a tie-in product?
It's a more limited version of what's in the final game so that people can start making creatures in the lead up to its release.

It's not going to be as demanding as the full game as it doesn't have to render the 3d worlds and the massive universe.. it's just a character creation screen really.

If you clicked on the link that started the specs discussion, you'd see it says $9.95![]()
Pretty sure that's a US price too, so it'll probably be $49.95 here knowing Aussie retailers.

Whoops missed that somehow, does it come with anything that won't be in the full game?
http://www.vgpro.com/profile/sunsu/article/spore_system_requirements_reveal
WINDOWS XP
- 2.0 GHz P4 processor or equivalent
- 512 MB RAM
- A 128 MB Video Card, with support for Pixel Shader 2.0
- At least 6 GB of hard drive space
WINDOWS VISTA
- 2.0 GHz P4 processor or equivalent
- 768 MB RAM
- A 128 MB Video Card, with support for Pixel Shader 2.0
- At least 6 GB of hard drive space
MAC OS X
- Mac OS X 10.5.3 Leopard or higher
- Intel Core Duo Processor
- 1024 MB RAM
- ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM, or Intel Integrated GMA X3100
- At least 4.7GB of hard drive space for installation, plus additional space for creations.

I wasn't into all the hype around this game but since watching some of the stuff on it I am pretty pumped.
nshady posted the minimum - probably add half the specs again for running it nicely?
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