Latest Game Reviews

Singularity Review - Xbox 360

6.5
Gameplay: 6 stars 6
Graphics: 7 stars 7
Audio: 7 stars 7
Multiplayer: 7 stars 7
Innovation: 3 stars 3
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In a cold war that never ends, Russia and America are constant secret enemies. No matter how friendly they appear on the surface, a common denominator of hate will always burden an untrustworthy friendship. At the time of the release of Singularity, we see another chapter of the cold war unfold in real life, with a spy swap between Russia and the US. Russian spies, living in the United States. I never thought I'd see the day. Singularity is a game about what ifs, and the butterfly effect theory. If you're looking for a title that makes you think what the world would be like if a 20th century war ended differently, Singularity offers you just this. We won't delve too much in to the details of the story, but lets just say it's probably the most intriguing part of the game.

Gameplay

Singularity is Wolfenstein: Russia. The undeniable facts surrounding this statement shall be explained. Both games are made by Raven. Both games look and handle the same, despite being made in a completely different engine. Both games allow time manipulation. Both games have unnecessarily unrealistic guns and items. Both games pretend to be historic at first, and then go way off course to the world of science fiction. Both games have an online mode which is fun for a little while but then FPS fans return to Modern Warfare, and TPS fans return to Red Dead. The similarities are ironic considering the developers and publishers are exactly the same. One would think that at some stage throughout production somebody realised that they were making the exact same game but with Russians and mutant Russians in place of Germans and mutant Germans.

Enough about the similarities though, this is a review of Singularity and therefore it should get its own review, and not be compared with like the new Medal of Honor and Bad Company 2. What? Oh, let's leave that one for another rainy day. So Singularity starts off like any realistic FPS, you're in a chopper flying over water heading towards your drop off point. You start to see things sticking out of the water, giant statues, then it happens. A huge EMP explosion emanates from what appears to be nothing, and your chopper comes crashing to the water below. It's the Singularity, in case you were wondering where the game's name came from. The game then feels very much like Modern Warfare for a little while, as you're getting your senses back and relocating fellow team members, but all that changes when you start bouncing between time periods.

The very first mission sees you doing a seemingly harmless thing of rescuing a fellow human being trapped in an inferno, but as we all know, the butterfly effect gets the better part of the game and that one man turns out to be the one man you should have left to die. Throughout the entire game of chasing after the Russian generals and having them run after you, it turns out ...

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