Latest Game Reviews
Burnout Review - Gamecube
72%
Gameplay
Racing games are rarely deep, and Burnout is no exception. There is you standard modes and very little that separates it from other racers. The championship mode is your main game - here you have to race across two continents, the U.S and Europe, and your ultimate goal is to be the best racer. There are only seven courses in Burnout (excluding mirrored courses and spliced levels) - but they are quite long. Your average race will last in excess of five minutes, some may even take twenty! Winning championships will unlock new courses and modes for you to play - more on that soon.
Rather then race on conventional tracks, you race on everyday roads and highways - fit with everyday traffic. There is no room for fault in Burnout, one mistake will lead to a pileup and ultimately costing you the race. The traffic is a great addition to the game, albeit generic. You will soon learn the pattern of the in game traffic and it will be a matter of memory that aids you in avoiding accidents. Thankfully, the insane speeds will guarantee plenty of collisions.
The vehicle control is excellent as taking corners has never been easier. This may not appeal to serious racing fans but it makes for better gameplay.
The crashes themselves are great, the physics, for the most part, are pretty much spot on. Smashed windows and dinted car doors are a common site in Burnout. Sometimes a car will do some unrealistic stuff - but it all adds to the fun of the game. When you have an accident, a sum of money will appear on screen indicating how much insurance damage you caused. A novelty at best yet an interesting feature in any case.
The multiplayer only caters for two people and isn't the best going around. Grab your mate, select your vehicle and race around any of the tracks you have opened. Sounds like any multiplayer racer, and it is, but the lack of cars and tracks hurt the multiplayer - lack of variety means the game gets rather boring rather quickly. Another downside is there is only two views, inside and one outside. This can be a major problem in two player mode when your screen is substantially smaller.
After accomplishing certain tasks you will open up survivor mode, basically the same as the ... (continued next page)
Latest Gaming News
Tim Schafer's Kickstarter Adventure GameWave At Wii U With NFC Chips
Nintendo Network Brings Universal Accounts To Wii U/3DS
Nintendo Considering A New U Name
NeverDead Is Coming Soon, New Videos For Now
Happy Holidays From Sliced Gaming!
Syndicate receives RC for Australia
Five New NeverDead Trailers
New Syndicate Trailer Shows Off DART6
3DS Ambassador GBA Titles Now Available
Final Fantasy XIII-2 Guided Tour Trailer
9 Minutes Of New Soul Calibur V Gameplay
New Bioshock Infinite Trailer
The Darkness II To Include 4-player Co-op
BlazBlue: Continuum Shift Extend Is Near
Latest Reviews
- NeverDead (PS3)
- The Shoot (PS3)
- Super Mario 3D Land (3DS)
- Modern Warfare 3 (Xbox 360)
- The Legend of Zelda: Skyward Sword (Wii)
- Batman: Arkham City (PS3)
- Uncharted 3: Drake's Deception (PS3)
- inFamous 2 (PS3)
- Kirby's Epic Yarn (Wii)
- Donkey Kong Country Returns (Wii)
- Air Flo PS3 Controller (Hardware)
- F.E.A.R. 3 (Xbox 360)
- SingStar Dance & Guitar (PS3)
- Super Street Fighter IV: 3D Edition (3DS)
