Latest Game Reviews
Star Wars: Bounty Hunter Review - Gamecube
84%
Gameplay
Set between 'The Phantom Menace' and 'Attack of the Clones' Bounty Hunter's story explains how Jango Fett came about being picked as the blueprint of the clone army and fills in just about every hole behind this character. The story starts off by Darth Sidious coming into contact with Count Dooku. He explains to Count Dooku that the Bando Gora tribe has nearly crippled all of the galaxy's powerful industries and in the process is threatening his own evil plans. He then orders Count Dooku to kill the Bando Gora leader Komari Vosa whom was once a Jedi and also find a specimen to be the blueprint of the clone army that is being developed. Don't be fooled by the beginning of the story as the plot will thicken as the game progresses and be warned that the story gets very dark.
The main goal in Bounty Hunter is to track down certain bounties so you can find information on the whereabouts of Komari Vosa. Sure it sounds easy enough but after an excellent training level to give you an explanation of the controls, you'll soon find that not only are you hunting down a bounty but you're also trying to stay alive. For every bounty you hunt, it leads to new dangers such as invading a high security prison or the back streets of a city. You really do get the feel that you are a real bounty hunter on a dangerous mission for some credits (the money of the Star Wars universe). Besides the major bounties, you'll also have the option of hunting secondary bounties which will give earn you credits and will unlock bonus features in the bonus menu of the game. It isn't all too easy finding the secondary bounties either, Lucas Arts have made it seem very real by giving you the task of using an ID scanner to scan each individual you come across to see if they have a bounty on their head or not. When you do find someone with a bounty on their head, you will then come up with a small profile on that person/alien/droid which will state if they are wanted dead or alive. Most of the time, if you deliver ... (continued next page)
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